WebUse an air hockey table to investigate simple collisions in 1D and more complex collisions in 2D. Experiment with the number of discs, masses, and initial conditions. Vary the elasticity and see how the total momentum and kinetic energy changes during collisions. WebPlay hockey with electric charges. Place charges on the ice, then hit start to try to get the puck in the goal. View the electric field. Trace the puck's motion. Make the game harder by placing walls in front of the goal.
Collision Lab - Collisions Momentum Velocity - PhET Interactive ...
http://i2c-clix.tiss.edu/phet/en/simulation/collision-lab.html WebAug 18, 2016 · PhET Simulation: Electric Field Hockey written by the PhET This webpage contains an activity that allows users to guide a charged object, or "puck", through a maze using the electric field created by point charges placed by the user. Options exist to control the mass and sign of the charge of the puck. philosopher\\u0027s ku
Air hockey - Wikipedia
Web53 rows · Air hockey is a game resting on an older technology, the air table. Air tables began as a conveyor technology allowing heavy objects like cardboard boxes to easily slide over a table surface. The original air tables of the 1940s had rather large holes that were plugged … WebSee the free-body diagram in Figure 5.3 (b). We can give Newton’s first law in vector form: v → = constant when F → net = 0 → N. 5.2. This equation says that a net force of zero implies that the velocity v → of the object is constant. (The word “constant” can indicate zero velocity.) Newton’s first law is deceptively simple. WebFrom PhET: “Use an air hockey table to investigate simple collisions in 1D and more complex collisions in 2D.” This sophisticated simulation goes up to coefficient of restitution. It could easily be used as homework. Colour Vision (PhET) (CC BY) First-year optics. Can … tshimakain creek labs